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Katherine O'Harrow

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WE ARE MYTHICAL: LAURA ULMER, SR. DIRECTOR OF PRODUCT

December 31, 2021

*Note: This article was originally published on mythical.games/people

Laura Ulmer, Sr. Director of Product at Mythical Games, is not only a lover of video games and studying product experiences (more on that later), but it would be more than fair to say that they are a Renaissance Person of sorts. From distilling spirits and writing fiction to playing wood flute and painting, their breadth of skill and interest is fascinating, to say the least. We would also be remiss not to mention that they train their cats to perform circus tricks. Seriously.

So what’s Laura’s story, and why did they end up joining Mythical Games? We sat down to chat with them about just that, as well as their thoughts on leadership and what matters to them most.

Q: What made you decide to join Mythical Games?

Culture, Opportunity, and Mission.

Mythical Games presented me with the opportunity to truly lead and be supported. As a woman in tech, I have seen it all, from obviously horrible things to the backchannel “ol’ boys club” quietly governing my scope, authority, and empowerment.  

Given that I had people close to me already working at Mythical Games for nearly a year, I already had an inside perspective about the authenticity of their dedication to diverse perspectives and true inclusivity. In short, it is real. The leadership team is focused and serious about physiological safety and trust and has built that into their core values.

Yes, there are ‘career goals’ I have that Mythical Games offers me the chance to achieve. Still, more importantly, they are offering me the responsibility of stewarding a constructive, accountable, and inclusive culture. As a product leader, I don’t believe there is any other way to deliver incredible results. Teams need information, safety, freedom of action, and open inclusion in order to meet our customers in the market with what they want and need.

If you are seeking refuge from a toxic environment and are dedicated to doing your best work in kind and inclusive collaboration with other amazingly talented people, talk to us.

Q: What was your career path up until this point, and what got you interested in Product?

Ha! It was an accident.  I started my product career as an Associate Product Manager at Big Fish Games (BFG).  I actually didn’t know anything about the product management discipline.  I had lost my role at Washington Mutual in the 2008 crash, where I had been in the Technology Leadership Program run by the office of the CTO. It was rotational, so I was able to cover a wide breadth of banking tech in those two years.

Big Fish let me in, and I fell in love. Talented folks there introduced me to what it means to focus deeply on your customers, ask questions, test, leverage communities, and care about nailing the jobs that the product needs to do for the customers.

Every role I’ve taken after that has led me on a path of discovery and a study of failure patterns and how to observe customers. That’s right, failure patterns and observing them. Ways of leading and listening to people, creating processes, and using tools that have led to poor business results.  Here’s the implicitly communicated lie that those who hustle and get on panels will often propagate: “Success is natural if you are not succeeding; you’re a loser and don’t have what it takes to lead big things.”  

The bottom line is if you have no way to observe your customers and talk to them, and you are not studying what produces failure in the things you’re working on, then you are not learning what needs to be delivered or how to deliver it to build a successful product business.  

Talking about the roles I’ve held that led me here is far less interesting than spending time on the learnings I’ve gotten from all the failures I’ve witnessed and been part of. It helped me understand what kind of product leader I am, what my values as a leader are, and how to build my job box of skills and create successes that landed me an invitation to come deliver on the promise of the Mythical Platform.

Q: In your opinion, what is the difference between leadership and management?

The concept of “management” focuses on using authority to organize and control the execution process and the people involved.  It has nothing to do with leadership, in my opinion. I’ve worked for a lot of managers, but of all those, I can count on one hand how many of them I felt were leaders.

The distinction happens for me in two dimensions. Leaders are not always in management positions and don’t need authority or power over others; instead, they influence others through trusting relationships.

And lastly, leaders act first from a place of generosity when assessing people’s intent, without losing sight of possible harmful intentions that show up from patterns. They choose courage over comfort and sit for the difficult conversations, that if done well increase understanding, build trust, and create shared meaning.

Q: Given that, what’s YOUR leadership style?

That’s an interesting question, and that answer depends on the demands and constraints of the situation. In my opinion, there isn’t a one-style-fits-all style of leading.

That said, I center responses to situations in my values; growth and courage with a healthy portion of curiosity.  My commitment is that every person I work with will have the opportunity to grow and feel safe choosing courage over what is easy or comfortable during work and collaboration.

Q: If you could give yourself from five years ago advice, what would it be?

If you want to become an influential leader in your organization, focus on building authentic trust, especially when you struggle for common ground.  If you find that you are working for people you find insufferable, toxic, abusive, and incompetent in a culture that enables them; chances are you don’t want to be a leader there or an employee for any longer than it takes to build a path out.  

Discover and write down your values, then seek a workplace that matches those values and aligns with your interests; don’t wait or equivocate.

Q: What’s your favorite game and why?

This is a topic close to my heart because I only recently came back to video games after decades away. I grew up with an Atari, then a Nintendo console. I was a back-seat gamer during high school but was rarely invited to join in. When I was, it was an extremely uncomfortable experience.

I had always played casual mobile games, but I didn’t come back to console until about two years ago because my partner is a Producer, and more than that, games are a part of him. I gave in to facing the steep learning curve of developing the fine motor and hand-eye coordination required to play today’s console games. So for me, returning to gaming is a love story about moving through resistance and past bad experiences out of a desire to connect.

To my partner’s credit, he is an incredible teacher and conscientious ‘curriculum’ builder. So he intently set about picking games that would build me up and that we could play together and, in the process, shared his love of design, world-building, and story. In doing so, he taught me about fun, feel, and the magic of well-told stories in beautiful worlds. All that being said, here are some of my favorites:

  • Stardew Valley - We built our ‘dream home and farm’!

  • Unraveled Two - I experienced dopamine delight and satisfaction in beating a co-op puzzle platform game.

  • It Takes Two - A year and 160+ hours of play later, we played "It Takes Two" and beat it.  That game is incredibly designed.

  • The Last of Us 2 - Empathy for your enemy, what a powerful story.

We Are Mythical, Are You?

Are you excited about the prospect of working with Laura and other talented, interesting, kind people? Take a look at our Careers Page for the latest open roles, and follow us on LinkedIn, Twitter, and Instagram to keep up to date on all the latest Mythical Games news!

Source: https://news.mythicalgames.com/we-are-myth...
In Blog
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WE ARE MYTHICAL: STOYAN STOYANOV

February 23, 2021

*Note: This article was originally published on Blankos.com – 1/17/2021

Stoyan Stoyanov is no stranger to hitting the ground running–metaphorically and literally–when it comes to exciting if not sometimes nebulous new ventures. You probably wouldn’t assume on first meeting him that he’s a long-distance motorcycling enthusiast, with a 10,000-mile road trip under his belt. That love of treading less-traveled paths directly translates into his excitement around pioneering emerging tech as Mythical Game’s Vice President of Marketplace.

Stoyan’s career has revolved around marketplaces for over ten years, initially starting by trading options and futures across a range of asset classes and geographies. After taking those hands-on learnings from traditional financial markets, he moved to the world of live event ticketing, where he oversaw Marketplace Dynamics and Pricing at StubHub.

WHY MYTHICAL?

On top of being a gamer himself (Street Fighter II and Planescape: Torment being two of his nostalgic favorites), Stoyan was immediately interested in the very real problems that Mythical is setting out to solve. He shares that “Users feel connected and invested in the items that they acquire in digital environments – Mythical is working to enable true ownership, transferability, and interoperability of digital assets.” Not only does he feel that the technology needed to make this a reality is finally here, but that the team of people working to make it a reality is an incredible team to work with.

He elaborates that “Mythical possesses a deep skillset across AAA game development, free-to-play, Blockchain, Marketplace, and Economics (among others). Putting those together within an agile team that can prototype rapidly is rare”. Stoyan consistently highlights how the brilliant individuals and overall company culture truly make his experience at Mythical great.

“We see life as broader than the professional setting and objectives. A lot of companies claim that as a core value but fall short. This is the first place where I have seen laser-focused execution, paired with complete radio silence in the evenings and over the weekend. For me, as a father of two young boys, this makes all the difference in the world.”

TEAM + LEADERSHIP

As a leader, Stoyan seeks to bring that same energy and care to how he manages his team. He’s a firm believer in trusting the experts you bring onto your team and having the ability to check your ego.

For folks that he hires on to the team, he reiterates the importance of having the ability to question one’s own expertise pragmatically. He looks for individuals who respect opposing points of view but also embrace conflict as a problem-solving tool. It’s crucial that they know how to properly trade off delivery speed with quality of output.

When asked how he measures success:

“Success is tangible value to the customer, delivered in a sustainable way while leveraging and improving one’s competitive strengths. It is worth infinitely more if delivered in a culture where every team member has the opportunity to grow personally and professionally.”

Stoyan’s team is organized following the pillars of Mythical’s Marketplace Products and Services Suite. Part of the team focused on the Consumer product – Marketplace, another part of the group is focused on Enterprise products and services – the Mythical Platform, and both are powered by our Intelligence engine – a set of platform services that set our solution apart.

As of the publishing of this blog, Stoyan is looking to hire a leader on the Platform Product side and a Quant Researcher to support the Intelligence engine.

What’s the draw for joining in one of these positions?

Stoyan explains, “The nature of the problems we are solving is such that we operate in an environment of high ambiguity and constant exploration. At Mythical, true owners and problem solvers are empowered to make decisions, see the impact of their work, and learn by doing”.

ARE YOU MYTHICAL?

If you're interested in joining Stoyan and the rest of the team here at Mythical Games, be sure to check out our Careers Page for the most up-to-date openings. Follow Mythical Games on Twitter, LinkedIn, and Instagram for updates and news.

Source: https://blog.blankos.com/we-are-mythical-s...
In Blog Tags Mythical Games
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Wendy Porter on Running a Successful Online Business and Giving Back →

July 28, 2020

*Note: This article was originally published on Medium for CourseCraft – 7/28/2020

As part of our series highlighting successful, inspirational, and just downright awesome CourseCraft creators, we virtually sat down with Wendy Porter, a Business Coach and Social Media expert with 15 years of experience in her field creating, running, and operating multi-million dollar businesses. In addition to being a top creator here on CourseCraft, Wendy also runs Crowned For Success, and is a contributing writer for Huffington Post, Thrive Global, Bossbabe, and serves on the Forbes Coaches Council.

Join us as we learn what makes Wendy tick, what drives her professionally, and why she utilizes CourseCraft to bring her heart-centered business online.

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Wendy Porter has been a business-minded leader from a very young age, and like many ambitious women, she was often unfairly labeled as “bossy”, where men are more commonly afforded the words “entrepreneurial” or “self-assured” to describe their go-getter attitudes. Forming a dance crew at 10-years-old and charging neighborhood kids for her shows was nothing short of entrepreneurial in our opinion.

It’s no surprise then, that her number one inspiration for how to run her business and achieve her goals has always been Oprah Winfrey. Wendy explains exactly what it is about Oprah that inspires her in her own life:

She’s just an incredible human being that has such a big heart and a great soul. She has accomplished so much in her life and has overcome so much hardship. She works at being the best version of herself every single day. Where most people get comfortable with the status quo.

Just as her idol Oprah is known as a philanthropic force worldwide, Wendy also places an emphasis on making sure her business consistently practices giving back to the community.

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Wendy makes a point that her business is a heart-centered one. What does that mean exactly? She explains that to her, “it means giving back and paying it forward”.

We give 10% of our proceeds to non-profits that specialize in equality, women’s and girls' education, and domestic violence awareness. We are actually building our own non-profit as we speak. We give scholarships for every single course we have. And we also have a “pay it forward fund” where we give a percentage of all of the sales from our most popular program and let those funds accumulate and then pay them out to our clients who may be in need of them. We’ve given funds to clients who have experienced hardships around the holidays, who have a child and needed help with burial expenses, who lost a spouse and needed help or who’ve lost a job due to COVID and needed some temporary help with rent. Having a heart-centered business means putting people’s hearts first before profits.

You do not need to be ruthless or completely selfish to become successful, and Wendy is an excellent example of that fact. She firmly believes that “Sales doesn’t have to slimy or scary.” Her love of people not only makes her great at what she does, but it encourages her every day to be an ethical businesswoman, that puts those people first.

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Wendy’s favorite part of bringing her business online is that she is able to see a direct impact of her teaching on people's lives, through the frequent comments she receives from her students. She shares that “it’s the most rewarding feeling to know that a course that you created can have such a profound impact on someone’s life.”

Making the transition to online courses wasn’t initially all smooth sailing. Wendy describes her self as “very tech-challenged”, and needed to find an easy way to get her content out there. When she finally tried out CourseCraft she was relieved by its simplicity.

While it’s simple, it’s beautiful and professional in appearance. I tried using Kajabi and Teachable and other systems and I was left feeling frustrated and it was just too cumbersome to learn. Which meant it was too time-consuming. Coursecraft is fast and easy to use!

Bringing her business online has dramatically impacted Wendy’s quality of life. Before, she was rarely able to see her three kids and was regularly working 12 hour days. Now, with the freedom to work from anywhere, she has the opportunity to take family beach vacations.

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Now that Wendy is a master at online courses and managing her online business, we asked her what her number one piece of advice is for others looking to follow her suit.

Start before you’re ready! We often want to start when we THINK we have everything together but that can quickly turn into excuses to never start at all because we let fear and self-sabotage take over. When you start before you’re ready, you get rid of the excuses. It doesn’t have to be perfect, you just have to start

So what’s next for Wendy Porter? She’s working on her second book, continuing to build her non-profit, and continuing to provide inspiration to women all over the world through her e-courses.

You can check out Wendy’s CourseCraft courses, find her on Instagram, Facebook, and Twitter.

If you’re looking to share tips and chat with fellow online course creators, be sure to join our Creative Online Course Makers Facebook group. You can also follow CourseCraft news and updates on Facebook, Twitter, and Instagram.

In CourseCraft, Blog
Photo by Elena Mozhvilo on Unsplash

Photo by Elena Mozhvilo on Unsplash

How to Remotely Connect with Your Creative Community →

June 16, 2020

*Note: This article was originally published on Medium for CourseCraft – 6/16/2020

Businesses and other public spaces are slowly opening-up, but as we navigate the world during this ongoing pandemic, many of us are still steering clear of crowded spaces for the safety of our communities, families, and self.

It can be easy to feel disconnected from your creative communities when the standard ways to connect like gallery openings, open studios, and other in-person art-centric events are no longer feasible. So much creative work benefits and grows from collaborating, sharing, and face-to-face communication.

So how do you stay connected to other creatives in a time when we’re all reimagining how to be together physically?

Thankfully, folks are getting (and have been) creative in how they…stay creative!

In this post, we’ll share resources and ideas for how you can remotely connect with your creative community while staying home.

Talks Centered Around Creativity

Conferences are most likely not going to go on as planned, or at least in the same fashion, for a while. If you’re missing learning from industry expert keynote speakers, there’s an abundance of content online to satiate that need. Chances are, your favorite creative conference has archived speeches from previous events, but there’s also tons of creativity-specific TED Talks, as well a frequently updated content from Creative Mornings.

Creativity Podcasts

In addition to their more formal talks, Creative Mornings also hosts a podcast that will be sure to keep you up to date on all things creative. In general, podcasts are a great way to inject a bit of creative conversation into your everyday routine. A few other recommendations to get you started are Creative Pep Talk, Song Exploder, The Create Unknown, and The Coffe &Convos Podcast. Make sure to look around for voices and topics that resonate with you personally, but these are definitely great places to start.

Forums and Groups

Maybe what you’re really missing is actually interacting with your fellow creatives. A simple way to scratch that itch is to join forums and groups where you can discuss projects, techniques, and more!

Facebook offers an intuitive way to search for open groups that pertain to your specific creative interests, like CourseCraft’s group dedicated to online course creators. Try to be as granular in your search as possible, to find groups that you’ll actually mesh with. You’d be surprised what strange and amazing overlap is out there!

Digital Studio Tours

It can be inspiring to see where and how artists you admire work. In the past, in-person studio tours offered a glimpse into the creative life of local artists in your community. While that particular practice is off the table for the time-being, creative institutions like New York’s Whitney Museum are offering the digital equivalent that can be viewed from home. Take a peek into your favorite artists’ studios and get inspired for your own space!

Find New Creatives to Be Inspired By

Broadening the creative works that you ingest will always have a positive effect on your own creative process and viewpoint. There are so many incredibly talented artists out there, it’s impossible to know about all of them, but that shouldn’t stop you from trying!

Instagram has become a veritable hub for artists of all levels. Searching using art-centric hashtags, and following artists that excite you is an easy way to add more artists to your knowledge bank. Online art portfolio showcases such as Behance, Dribble, and People of Craft are also great places to scroll through and get lost in exceptional artwork.

Teach a Creative Course on CourseCraft

Creating your own e-course is an awesome way to share your creative process, generate additional income, and most importantly: connect with the larger creative community! If you’re interested in teaching painting, drawing, silk-screening, or any other creative skill, but aren’t sure where to start, here’s a helpful guide. Teaching others a creative skill you're proud of is a great way to help and connect with creatives from around the world.

You don’t need to let physical distance get in the way of remaining connected to those around you. Don’t be afraid to reach out (virtually) to your creative communities to continue to collaborate, critique, and be inspired.

If you’re looking to share tips and chat with fellow online course creators, be sure to join our Creative Online Course Makers Facebook group. You can also follow CourseCraft news and updates on Facebook, Twitter, and Instagram.

In Blog, CourseCraft
Jan H Croteau: Teacher, Artist, Writer & CourseCraft Creator

Jan H Croteau: Teacher, Artist, Writer & CourseCraft Creator

Jan H Croteau on Teaching Art Online →

May 1, 2020

As part of our series highlighting successful, inspirational, and just downright awesome CourseCraft creators, we virtually sat down with artist, writer, and teacher Jan H Croteau.

Join us as we learn about what inspires Jan in her work, and why she chooses to take on the sometimes daunting, but important, task of teaching art to others through her online courses.

What’s your earliest memory of creating art, and what role has art played in your life since then?

When I was six years old, I got a box of deluxe crayons and a roll of white craft paper from my parents for my birthday.

I remember rolling out the paper on the floor of my bedroom, laying down on it, and tracing an outline of my body.

I filled in that outline with a bright shining sunrise over mountains and rainbows across the sky and rivers running down my arms with flowers everywhere.

Years later I looked back at that point in my development and realized that was the moment I knew I was an artist and that resistance was futile.

Photo Credit: Jan H Croteau

Photo Credit: Jan H Croteau

Who are some of your biggest inspirations professionally and creatively?

When I was a senior in high school, I fell in love with the work of Georgia O’Keefe, Lee Miller, Zora Hurston, Ella Fitzgerald, and Helen Frankenthaler. Quite a cast of diverse artists, but this was back in the 1960s when most women artists were not being recognized for their creative work, and so, I really treasured them.

Also, my mother was an entrepreneur who started her own businesses and successfully ran them from 1960 through 2010. She was a great inspiration for me.

What’s inspired you to teach others your creative skills?

I have been a teacher my entire adult life. I love to teach creativity because I’ve witnessed so many transformations that students of all ages make in their lives when they learn to value their own creative genius.

Our creativity is our power and without utilizing that part of ourselves we are missing the meaning in our lives.

My belief is that we are here to create, but many people have forgotten that, so I’m here to remind the ones who have forgotten.


Photo Credit: Jan H Croteau

Photo Credit: Jan H Croteau

What was the catalyst for you bringing your business online?

I knew it was time to go online for a few years before I took the plunge, in 2015 I retired from a non-profit Shakespeare Theater Company I had founded 20 years earlier. It was difficult to leave the company, but I wanted to get back to painting and sculpting, so I made the transition from theater director to online entrepreneur.

I took Marie Forleo’s B-School in 2015. Soon after I built my own online gallery, started a weekly newsletter called ArtWord Sunday News and ran a blog. I also started teaching courses and workshops after building a new art studio.

My classes were full, my life was exceptionally wonderful because I had just the right amount of teaching-time balanced with art-and-writing-time.

And then in March 2020, everything changed… for everyone in the world.

It only took me a few days to realize that if this was the End-Times, well, what did I want to contribute?

I started sending what I called The ArtWord Creativity Prompt every morning to anyone who wanted it for free. That email grew into a lovely community of creatives online. And then it hit me, I needed to do online classes.

What were some challenges you faced in the process of starting your business, and also bringing it online?

The technical part was very challenging. Building my own website, figuring out Mail-Chimp, starting Instagram, getting established on Facebook as an artist… those things kept me climbing up and oftentimes stumbling down the learning curve.

What’s your favorite aspect of teaching online courses?

I LOVE teaching online!

I wanted to do it for a while, but the technical part was too daunting. And then I came across CourseCraft.

That was a happy day for me because CourseCraft lets you start for free so you can get a feel for how easy it is to navigate the site and build your course.

With the pandemic, I can’t teach safely in my studio…and, to be honest, I wasn’t sure about online teaching, but I am so happy I did it.

All the participants in my course have been great and I so enjoy our back and forth through the comments and our emails.

What are your favorite parts about using CourseCraft?

I cannot say enough good about CourseCraft.

The way it’s set up makes it so easy to work with.

CourseCraft customer service is outstanding.

Sara and Ryan’s instructional videos are so clear and clean and to the point.

Using CourseCraft opens up yet another stream of income for anyone who wants to teach whatever they know…cooking, public speaking, tap dancing…anything!

I have recommended CourseCraft to other artists in hopes that they too will find a way to generate another income stream during the pandemic, but also to know how wonderful it is to make positive learning experiences available to everyone.

What advice do you have for women looking to start their own business?

Please… get started now.

Women are passionate creators and this world needs you now more than ever.

Examine your stumbling blocks and then turn each block into a stepping stone.

Here’s a suggestion: Make a list.

On the left side, list all the things you see as liabilities of why you can’t start an online business.

Now, on the right-side turn those supposed liabilities into their complete opposite… i.e. turn it into an asset.

For example:

· “ I have no money”, can be turned into… I don’t need money to start an online business. I can invest as I go.

· “I have no time”, can be turned into… I always have the time for what’s important.

· “ I have no ideas”, can be turned into… I can contribute to making life better for someone else by helping them to solve a problem. (Here’s where you get to insert what problem you’d like to solve.)

I cannot emphasize this enough, the world NEEDS Women Entrepreneurs!

We will change the world by changing our own economic reality.

You are more powerful than you can possibly imagine! All you need is a computer and access to the internet, the rest is up to your imagination and creativity.

Can you please highlight one of your favorite courses that are currently open for enrollment?

My course is called Sketchbooking with Watercolor and Ink. I really love teaching this course because it’s not only about drawing and painting, but also, the importance of recording your life in sketchbooks. Especially at this time in history.

Imagine finding a book your grandmother left to you that had paintings and stories in it. You would treasure it, I’m sure.

I know my sketchbooks will out-live me and I want my descendants to know what it was like to live through these times and what it was that I so loved about this world.

What’s next for you and your business?

I have big plans.

I plan to create several courses using CourseCraft. The first ones will be sketch-booking including the fundamentals of drawing and painting so anyone who wants to learn art can do so and get good results.

Then I will move on to what I called my “Spirit-Art Courses” that I taught in my studio before the pandemic. In these courses, students will gain greater access to their intuition by using art as a channel to open the door to their inner lives.

I hope to convert all of this into a membership site full of courses that kicks everyone’s creativity into high gear because …as I say at the end of my ArtWord Sunday Newsletter each week…

“You create your life every day, so make it into a masterpiece!”

Looking to keep up with Jan and her work? Check out her website, Instagram, Facebook, and YouTube for the latest news and updates.

In CourseCraft, Blog
Photo by Ilinca Roman on Unsplash

Photo by Ilinca Roman on Unsplash

4 Ways to Exercise Your Creativity While Staying Home →

April 15, 2020

*Note: This blog was originally published on Medium for CourseCraft – 4/15/2020

Creativity is a muscle that needs to be worked out!

You’ve seen tons of articles popping up lately suggesting at-home workouts, now that we’re all staying inside for the foreseeable future. While physical health is no doubt especially important at a time like this, there are other parts of our being that need a daily “workout” as well if we’re going to remain balanced and mentally healthy during this period of isolation.

Creativity can feel like a vague concept and is often referred to as a skill for a lack of a better word. Zorana Ivcevic Pringle Ph.D. shares that “creativity scholars can get technical and say that it actually involves abilities, mindsets, personality traits, and self-regulation strategies, as well as a set of conditions in our environments.” Another helpful way to view it as a muscle, that needs to routinely be exercised to get stronger. The longer and more consistently you utilize your creativity, the easier it will be to make art, write, or create pretty much anything else that requires an element of creativity in the future.

Think of these tips as a sort of a “creative muscle” workout plan, that can all be done from the safety of your own home.

Break Your Everyday Routine

Living a wide array of experiences creates a larger pool of inspiration to draw from. Just because you’re stuck inside doesn’t mean you can’t mix up your daily routine!

Do you listen to the same podcast every morning while you make yourself breakfast or while you’re getting your kids ready in the morning? Try switching it up to something you haven’t heard before, it could even be a creativity-centric podcast to get your gears turning as you start your day.

Do you read the same online media every day? Let yourself wander down information rabbit holes about things that have always interested you, but you haven’t previously taken the time to learn about. One good way to start that process is to use your phone’s Notes app to write down keywords, phrases, or the like that pique your interest as you go throughout the day. Wikipedia is often a good place to get the ball rolling.

Changing your daily routine can spark inspiration in unexpected ways, so even if it’s in one or two small ways, try to step outside (metaphorically speaking, of course) of your pre-trodden paths.

Keep Track of Your Inspirations

So what do you do with your newfound inspiration? Keeping track of it in a consistent way can provide a treasure trove of ideas the next time you’re feeling stuck, and even the act of collecting it all in one place can flex that creativity muscle.

There are tons of ways to do this, so try a few out to see what meshes the best with your lifestyle. For some, creating a physical, tactile, way to visualize what inspires them. This can include collage, creative bullet-journaling, or a number of other forms that you can actually hold in your hands. For others, a digital format such as Pinterest, Trello, or Wordpress provides a convenient way to track all of your sources of information.

Whatever way you choose to organize your thoughts, the most important element is what you actually put in it! Make sure to stretch the limits of basic ideas that you like within your own medium of work. For example, if you’re a visual artist, aside from works from other visual artists that inspire you, collect music, fabric, sculpture, the written word and anything else that creates a spark!

Collaborate With Your Household

Bouncing ideas off of and collaborating with other creatives is a great way to grow your own skills, but in the current state of things being in the same room as people outside of your household to make art is off the table.

If you’re fortunate enough to be staying home with a house full of artists like yourself, then the options for ways to works with are virtually endless, but for the rest of us, it might seem less feasible. Luckily there are simple prompts that you can work on with your roommate, spouse, kids, whoever you’re home with!

One classic example has you and your art partner take turns adding to a drawing without seeing what was created before it. While the name of the game, “Exquisite Corpse” may seem a bit dark, it’s fun for all ages and can be played with any medium (pens, paint, crayons, etc) you already have around the house.

Create Constraints to Push Yourself into Different Points of View

Making something harder for yourself may seem counterproductive, but placing restrictions around your work can force you to work from a different point of view. Approaching your art from a variety of perspectives can increase your breadth of work, and serves as a fun challenge while you’re bored at home.

For example, allowing yourself to only use two colors in your next painting so that you hone-in your focus on other factors such as shape, texture, and composition. Following along with a “drawing a day” prompt list (think #Inktober and the like on Instagram) can also force you to work in different styles or on subjects you hadn’t previously given a shot. Play around with making creative boundaries such as time spent, medium used, or subject to see what you’re capable of.

Just because you’re stuck at home doesn’t mean you should give up on your creative endeavors!

For many of us, creating is an essential part of maintaining our mental health. While we’re all doing our part and staying home, it can be easy to be overwhelmed by what’s going on in the world. When possible, try to take time to “workout” your creative muscle even if it’s just jotting down a few notes of inspiration, or playing a fun drawing game with your child. Stay healthy, stay safe, and keep creating.

If you’re looking to share and chat with fellow creative online course creators, be sure to join our Creative Online Course Makers Facebook group. You can also follow CourseCraft news and updates on Facebook, Twitter, and Instagram.

In CourseCraft, Blog
Photo by Wilhelm Gunkel on Unsplash

Photo by Wilhelm Gunkel on Unsplash

3 Tips for Teaching An Art Class →

March 12, 2020

*Note: This blog was originally published on Medium for CourseCraft – 3/12/2020

“Every child is an artist. The problem is how to remain an artist once he grows up” — Pablo Picasso

When you’re a kid playing with paint or a box of crayons for the first time, there isn’t any element of self-consciousness getting in your way. It’s just you and your supplies huddled away into your own imagination, losing track of time and the world around you. As we get older, a myriad of factors begin to creep in, making the act of creating art so much more frustrating. Anxiety around perfectionism, imposter syndrome, creative blocks, and even just day-to-day responsibilities monopolizing your time can interfere in creating art as an adult.

CourseCraft Co-Founder, artist, author, and mother Sara Funduk shares that when her son was born, she was nervous she had let her creative side “dry up”. She felt like she “had no time to paint and [she] definitely didn’t have time for all the setup and cleanup work that went with it”. Luckily, she finally found some time in her daily grind to start painting again and that reignited her creative spark.

So how do we as a society help foster creativity well past childhood, re-engage busy creatives, and even help some adults to create art for the first time?

Art classes!

That’s where you come in.

Creatives no longer have to attend formal art schools to have fulfilling careers, so people are more frequently seeking individual classes to strengthen their skills or simply dip their toes into art-making. Whether you’re running an online art course or teaching one in-person for your local community, here are a few tips to keep in mind when you’re teaching a class geared at beginner artists.

  1. It all starts with genuine, consistent, encouragement…

Contrary to popular belief, you do not need to have “natural-born” talent to be an artist. In fact, there’s evidence against the idea that that concept of natural talent even exists. Still, this myth persists and often leads to people repeating familiar lines like “I’m not an artist” or “I’m not creative”. The truth of the matter is, more than anything else it takes practice to become a better artist. Encouraging students to be gentler with themselves, continuing to practice every day, and to actively fight off preconceived notions of what an artist is or is not, is a crucial part of any course. Without that initial push, it can be hard for beginners to feel confident enough to experiment and push their limits.

2. But it’s also absolutely necessary to give solid technical instruction

Artist and author of “The Everything Guide to Drawing” Helen South, shares the pitfalls of not focusing on basic techniques from the get-go. She explains that “traditionally, teaching art emphasized self-expression and avoided skill building for fear of cramping creativity. However, basic skills can be enjoyable to work on, and having strong skills allows students to more fully express their original idea.” It’s important to find a balance between encouraging students’ creativity and actually showing them how to hone their craft.

3. Learning to give and receive artistic critique is a critical tool for growth

It can be tempting to steer clear of formal critique when students are first starting, out of fear it might discourage them. In reality, learning the important skill of both giving and receiving artistic critique is foundational for continued growth. With proper structure (several templates are offered online), and repetition, a critique can give direction to artists and encourage their creative skills to flourish!

Artist Marc Holmes recognizes that sometimes during traditional in-person art courses getting one-on-one time between students and teachers can be difficult because of the size of classes. He highlights that “online classes give tutors the opportunity to give critiques and answer questions by email. This gives them time to compose solid answers, offer useful links, and sometimes even do a sketch by way of example.”

The therapeutic benefits of creating art are well documented, but the barrier to entry for many adults, especially ones who have no previous experience, can feel overwhelming. Taking the time and effort to help people discover their creatives sides can have a real effect on the world around you. Babita Shamji, mother of three raves about the personal progress she’s made through taking art classes as an adult. She shares that “It has opened up emotional doors, given [her] confidence. Sometimes, [she] looks at the canvas and wonders how [she] made that.”

Feel ready to start your own art e-course for beginners? CourseCraft provides a free, intuitive way to share your knowledge with people all over the world and help them lead a more creative life, learn more here. You can also follow CourseCraft news and updates on Facebook, Twitter, and Instagram.

In Blog, CourseCraft Tags Featured
Photo by Benjaminrobyn Jespersen on Unsplash

Photo by Benjaminrobyn Jespersen on Unsplash

What to Know Before Your Next Phone Interview →

March 10, 2020

*Note: This blog was originally posted to Medium for re-factor – 3/10/2020

Phone screenings can feel intimidating, especially if you don’t regularly chat on the phone as part of your career. Understanding their purpose, as well as being well prepared from doing your research, does a lot to bolster your confidence as a candidate. Feeling at ease will allow hiring managers to get a sense of who you actually are and what you’ve accomplished, rather than just hearing your nerves personified.

What is the actual purpose of a phone screening?

While there may be some differences from hiring-manger to hiring-manger in regards to exactly what they are screening for, in general, it comes down to:

  • Does this candidate show a genuine interest in our product/company?

  • Can this candidate speak in detail about their professional experience and specific accomplishments?

  • Will that experience be relevant to the position being filled?

  • Will this candidate be a good fit culturally?

The best ways to make sure you hit all these points on your call with the hiring manager is to do your research, practice your professional “elevator pitch”, and to know what questions to ask. We’ll go over tips for the other elements of a successful phone screening, but today will focus on what information you should know prior to hopping on the call.

Do your research.

Hiring managers can be turned-off pretty quickly if they feel a candidate knows nothing about them, the product, or the company. You can easily avoid this faux-pas by looking into the following topics:

Product

Who are their customers/audience, what is their market fit, what problem are they trying to solve?

Funding

Are they at the pre-seed level of funding, or are they making moves for an IPO on the horizon? How long is the current company funding runway?

Competitors

Once you understand the product, it’s easier to search for who their competitors are in the same space. Bonus points if you know how they differentiate themselves from the pack.

Messaging

How do they describe themselves? The company website and blog are good places to look at.

Office Details

Knowing where the office is (or if they are remote) is a simple detail that can prevent confusion later on when it comes to commute.

Hiring Manager

You can find most hiring managers’ titles and previous work experience via LinkedIn. Try to also find any relevant personal connections. Did you go to the same school, have you volunteered with the same organization, etc?

If there’s an area that you aren’t readily able to learn about the company through your research, that will provide inspiration for questions to ask the hiring manager when the time comes. Giving an earnest shot at doing your own exploration will give you an advantage against similarly experienced candidates who are interviewing for the same role.

One last crucial piece of advice on the research phase of phone screen prep from re-factor Founder, Matt Hoffman:

“Never cram for a phone interview. Get your research done ahead of time and spend the time just before the phone call doing something you like or that gives you energy. Listen to a song you like. Take a walk. Whatever it is you do to get in a good headspace.”

In our next blog, we’ll be highlighting how to create your own professional elevator pitch, which is another essential part of the phone screening process. Have questions about your upcoming phone screening as a software dev? Feel free to reach out to contact@re-factor.co, we’re always happy to help.

Recruiting isn’t rocket science, but it takes common sense and good intentions to do it well. We ‘remake’ engineering recruiting by focusing on Candidate Experience: we vet and test a curated roster of opportunities, coach folks through the interview timeline, offer our candidates tools to make a thoughtful decision on offers, and help negotiate those offers, too!

www.re-factor.co

In re-factor, Blog Tags Featured
Photo by Plush Design Studio from Pexels

Photo by Plush Design Studio from Pexels

Your Online Course Post-Launch Checklist →

March 10, 2020

*Note: This blog was originally posted to Medium for CourseCraft – 3/10/2020

An online course can be a big project, but if you really want your course to be successful the work you put in after launch can be just as important as the course creation process itself.

In a lot of ways, an online course is a set-it-and-forget-it product. The promise of passive income is why a lot of course creators get into this in the first place. But there are a few things you need to do after your launch to ensure the success of your e-course.

This short video walk-through shows you ways to incorporate the following into your checklist:

Interact and engage with your students

  • How to actually reach them

Use analytics and course stats to inform your marketing strategy

  • How to make data-influenced changes

Keep promoting, even after your course launches

  • Why post-launch promotion is just as important as pre-launch

Learn from past courses to make your next one even better!

  • How to make the most of your past experiences

Looking for more ways to improve e-course? CourseCraft provides an “E-course Creation Toolkit” playlist on YouTube full of useful tips and tricks that span through creation, marketing, and customization.

If you’re looking to share and chat with fellow online course creators, be sure to join our Creative Online Course Makers Facebook group. Make sure to follow CourseCraft news and updates on Facebook, Twitter, and Instagram.

In CourseCraft, Blog
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How to Defeat Your Creative Imposter Syndrome →

February 13, 2020

*Note: This blog was originally published on Medium for CourseCraft – 2/13/20

Chances are, you’ve heard a friend or loved one question if they are “good enough” to be in their current position, career or otherwise. They might even feel like they’ve inadvertently pulled a fast one on their employer. You reassure them of their skill and worthiness without a second thought.

Then why is it so hard to be that reassuring friend, to yourself?

What is imposter syndrome and who does it affect?

Oxford Dictionary describes Imposter Syndrome as “the persistent inability to believe that one’s success is deserved or has been legitimately achieved as a result of one’s own efforts or skills.” This feeling is so common that according to one Psychology Today study, it’s estimated that around 70% of people have experienced this at one point in their life.

Artists, designers, and people in other creative industries are unfortunately prone to feeling this way even more often. Dr. Valerie Young, an expert on Imposter Syndrome notes that “The nature of creative work makes everyone more vulnerable to feeling inadequate and even more so if you are not classically trained.”

Additionally, women creatives may feel additional pressure and uncertainty. It’s theorized that this is because girls are often socialized to be more risk-averse than boys during childhood. Cara Maksimow, LCSW shares that “in careers that are more male-dominated, women feel isolated and begin to doubt themselves and their ability to be where they are — despite the evidence that they deserve to be there.”

What are some ways to overcome Imposter Syndrome?

So if female creatives are especially prone to these feelings, how can we combat them in order to feel a sense of belonging and deserved success?

1. Accept help and connect with people you respect in your field.

Connecting with creative mentors and peers you respect will help you understand that you’re not alone in feeling like an imposter. Dr. Jason Eckerman shares that “part of what makes impostor syndrome so powerful is the feeling that we’re not able to talk about it without exposing ourselves as being a fraud.”

Sharing those feelings and learning how others deal with their own insecurities can be tremendously helpful, even if it can initially feel scary. Successful serial entrepreneur Nathalie Molina Niño “used to think power was about outcomes and getting shit done, but [she doesn’t] think that is the case anymore,” she explains. “Power comes from allowing yourself to be supported.”

2. Write down and acknowledge your accomplishments in a real way.

Think of this as your personal resume, solely for the purpose of reminding you of all that you’ve done and what growth you’ve been through creatively. Take time to list your previous projects, partnerships, and jobs, as well as more general points of strength and success.

Make sure to keep this updated, and look back on this list when you’re feeling a pang of imposter syndrome. Seeing these things written out can help serve as a concrete affirmation, and help you fight self-doubt.

3. Work towards taming your perfectionism and stopping constant comparison.

Easier said than done, but comparing yourself to others is a losing game. It’s impossible to really know what luck, privileges, or simply more time has lead to your favorite artists’ success. Holding yourself to a perfect standard that may not even be possible, will only increase feelings of being “not good enough”.

Freelance graphic designer Lauren Koste reminds us that “ You are not perfect. Those brilliant creatives you follow on Instagram aren’t perfect. Perfection isn’t a thing”!

You’re not alone in feeling this way and you can overcome it!

The number one thing to remember is that most people feel this way at one point or another in their life, especially women in creative jobs. It’s perfectly normal, and there’s nothing wrong with you!

Imposter Syndrome, when not worked on, can be a roadblock to future successes. Surround yourself with supportive mentors and peers, keep track of your wins, and work every day on being kinder to yourself. You are the origin of your own success, celebrate it!

In Blog, CourseCraft Tags Featured
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Recent Syracuse University Grad Talks Inspiration for Viral Short Film “Player Two”

June 14, 2016

*Note: This blog was originally published on the Education Blog of Adobe – 6/14/2014

It’s safe to say that video games have been a major inspiration for recent Syracuse University grad, Zachary Antell. If you managed to catch his award-winning short “Player Two” on the front page of Reddit (featured on “R/Gaming”) about a month ago, this won’t surprise you. Zachary recently chatted with us about what inspired him to pursue a career in motion graphics and animation, and how Adobe Creative Cloud helps him create some truly interesting work.

What have been your major sources of inspiration when if comes to animation and film production?

In terms of films that have inspired me, I got into doing VFX when I was younger thanks to Star Wars. When it comes to my interest in animation, I attribute that to watching every single Knox Claymation by Robert Benfer, and of course following the Pixar classics like my personal favorite, The Incredibles.

Once I finally decided to take a shot at creating my own work, I found a lot of inspiration and guidance from filmmakers on the web, such as Andrew Kramer of Video Copilot and Nick Campbell of Greyscalegorilla. Particularly, I remember seeing someplace that Nick once said that he never was great at drawing. This is something I always remind myself of when I’m struggling a bit, that if Nick didn’t let that get in the way, I shouldn’t either.

Aside from more traditional film and animation, you mentioned that video games have been a source of inspiration, especially for your project “Player Two”. How have video games affected your creative process?

At least for me, after playing a game for the 15th time, you try to beat them or play them in the coolest way possible. When the player is given access to the camera, it’s easy to compose and block the animation in dynamic ways. Zelda, GTA, and Uncharted are especially great examples of this. Zelda in particular never features any protagonist dialogue so the emotion of the moment is completely in the player’s head. When I picked up 3D animation the idea of a free camera came naturally to me.

Because I grew up playing video games, and they had a part in growing my love for animation, I wanted to make a short about video games from the perspective of the little brother. People debate whether video games are an art form, garbage for the brain, etc. However, I think the context in which we were playing these games is definitely an important part of a child’s life when imagination and memories are so strong. So the look I went for in “Player Two” was sort of like a hyper-stylized memory, where the camera is flowing in and out between detailed moments.

What made you decide to use Adobe Creative Cloud to help bring those stylized memories to life, and what was your workflow like?

I started watching After Effects tutorials when I was 13 or 14, mostly as a hobby. I was using FxHome’s Effectslab and Visionlab at the time, which has now evolved into “Hitfilm.” In college, I started doing all of my editorial in Premiere Pro and haven’t really looked back. Photoshop was something I was taught in high school, so that’s been part of my workflow ever since.

From the beginning of working on “Player Two”, I knew whatever I animated had to be very economic and feasible. The workflow I followed was to roto frame by frame in Photoshop, and export video from there, giving me a little room to touch up in After Effects. Once I started principal animation, I found some scripts that would allow me to bring the majority of my Photoshop data in After Effects, which let me loop frames of animation, change colors, shading, and non-roto elements. Non-roto elements were things like the posters or walls in the final shot. I could do a 3D solve of the live-action footage and add in basic shapes in After Effects.

Do you have any advice for students who are starting out their film careers?

Keep putting out content, and don’t stop. Making one awesome video can blow up the internet, even if it’s a three-second animated gif. I’m starting my first full-time job tomorrow, so maybe I’m not the best person to ask for career advice, but I will say I’ve managed to get myself a job in a field I love, which started as a hobby when I was nine years old. Doing what you love is possible if you work hard enough.

Source: https://blogs.adobe.com/education/2016/06/...
In Blog, Adobe
Fallout_1.jpg

Companion apps: A look into the past, present, and future →

June 29, 2015

Note: This blog was originally published on Fyber – 6/29/2015

This year’s Electronic Entertainment Expo (E3) brought in 50,000 attendees to the Los Angeles Conference Center for the first time in a decade and featured a wide range of exciting game previews for consoles, PCs, and mobile devices. One of the biggest announcements for both the gaming and mobile gaming communities was that of Fallout Shelter, an iOS companion app for the highly anticipated game Fallout 4, which will be available on PC, Xbox One, and Playstation 4 in November of this year. While companion apps – mobile apps that are connected thematically or strategically to a console game – are nothing new, Fallout Shelter has made headlines by pushing mobile giant King’s Candy Crush Saga out of the number three spot on the top-grossing app chart. 

Fallout_Quote.png

This success will likely encourage other game publishers to follow suit and develop their own mobile companion apps, which will continue this year’s trend of strengthening the relationship between mobile and console gaming. Taking a look back into the origin of companion apps and games, it’s clear to see that there has been a fair amount of experimentation to varying levels of success. To get a clear look at what may be in store for the future of companion apps and what effects it will have on the mobile gaming industry as a whole, it’s useful to take a brief look at their history.

2003: Companion apps with a cross-promotional function

When Nintendo released its Gamecube console in 2001, it supported a cable-link feature that wasn’t fully utilized until around 2003. Players were able to connect their portable Gameboy Advance systems to their Gamecube to play minigames, “upload” data from a sister game, or participate in other innovative gameplay. While smartphones had not yet been embraced by the majority of the population, the handheld Gameboy Advance served as a stand-in. This connectivity needed a literal wire, but it can be safely assumed that this type of game inspired later iterations of the companion app which would become entirely wireless with the inevitable smartphone takeover.

2009: Companion apps as a fan service

Many consider Champions Companion to be the first real companion app that fully utilized iOS. Connected to the game Champions Online, Champions Companion (released in 2009) started to shape the trend into what it is today. Players were able to “view the in-game news, view your friends list and friend activity streams, and even send and receive in-game emails”. The same year, WoW Armory set the stage for other “armory” type companion apps – essentially a database for information weapons, characters, etc. – to become popular. However, in 2011 World of Warcraft, removed its companion Facebook app in favor of a web API, which prompted fans to take matters into their own hands and start production of user-generated companion apps.

2013: Companion apps as a marketing vehicle

With the release of Grand Theft Auto V, Rockstar Games also released not one but two separate companion apps. This was a milestone as it showcased the variety of possibilities within the genre. The first app, iFruit, was comprised of a custom car maker and a mini-game, while the second app was a game guide.

2015: Companion apps as revenue generators

Today, the business model of creating companion apps as a way to market the core title seems to be more prevalent than past trends. Fallout Shelter has remained in the top spot for adoptions which has proven that it has served its purpose as a marketing tool, but the fact that it was also able to oust Candy Crush from its number three spot on the top-grossing charts hints that this game has become something much more. Some estimate that, in order to have made it to the number three spot on the top-grossing charts, Fallout Shelter brought in approximately one million dollars in daily revenue. The power of a big name IP is obvious when it comes to initial downloads by fans, but smart monetization mechanics are essential to becoming a top-grossing app.

Especially in scenarios when a developer’s target demographic is console or PC gamers, opt-in ad formats are a natural way to monetize their companion app without fear of scaring their players away. While in-app purchases (IAPs) are already implemented in Fallout Shelter, it will be interesting to see if rewarded ad content will be integrated now that the game has staying power as a stand-alone title. While it may sound counter-intuitive to include ads in an app that was originally designed as a marketing tool itself, there are strong indicators that some ad formats can actually strengthen the engagement that players have with a game. For example, a recent study conducted by Fyber in partnership with a major game publisher shows that rewarded apps increase both the likelihood that a player will make an in-app purchase and the likelihood that they will remain active in the game. No companion apps currently use this mechanic, but it would be a solid prediction that this may be the case in the future, as it has proven to work for top mobile game publishers.

In Blog, Fyber Tags Featured

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